47 lines
1.9 KiB
C++
47 lines
1.9 KiB
C++
/*
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MIT License
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Copyright (c) 2018, Alexey Dynda
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "game_basic.h"
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uint8_t gameField[24*14] =
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{
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5,0,0,0,0,3,3,0,0,0,0,5,5,0,0,0,0,3,3,0,0,0,0,5,
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5,0,2,0,0,4,0,2,1,1,2,0,0,0,0,0,4,0,0,2,1,1,2,5,
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5,0,2,0,0,1,0,2,0,0,1,1,5,2,0,0,1,1,0,2,0,0,1,1,
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5,0,2,1,0,0,0,2,0,4,0,0,0,2,0,0,0,0,0,2,0,4,0,5,
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5,1,2,1,1,1,1,1,1,1,1,1,5,1,5,2,1,1,1,1,1,1,1,1,
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5,0,2,0,0,0,0,0,4,0,0,0,0,0,5,2,0,0,0,0,4,0,0,5,
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1,1,1,1,1,1,1,2,1,1,1,1,1,2,0,2,1,1,1,1,1,1,1,1,
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5,0,0,0,0,3,3,2,0,0,0,5,5,1,1,1,0,3,3,0,0,0,0,5,
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5,0,2,0,4,0,0,2,1,1,2,0,0,0,0,0,4,0,0,2,1,1,2,5,
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5,0,2,0,1,1,0,2,0,0,1,1,5,2,0,0,1,1,0,2,0,0,1,1,
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5,0,2,0,0,0,0,2,0,4,0,0,0,2,0,0,0,0,0,2,0,4,0,5,
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5,1,2,1,1,1,1,1,1,1,1,1,5,1,2,1,1,1,1,1,1,1,1,1,
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5,0,2,0,0,0,0,0,4,0,0,5,5,0,2,0,0,0,0,0,4,0,0,5,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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};
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GraphicsEngine engine;
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