211 lines
5.7 KiB
C++
211 lines
5.7 KiB
C++
/*
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MIT License
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Copyright (c) 2017-2019, Alexey Dynda
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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/**
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* Attiny85 PINS (i2c)
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* ____
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* RESET -|_| |- 3V
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* SCL (3) -| |- (2)
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* SDA (4) -| |- (1)
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* GND -|____|- (0)
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*
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* Attiny SPI PINS: connect LCD to D4 (D/C), GND (CS), D3 (RES), D1(DIN), D2(CLK)
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*
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* Nano/Atmega328 PINS: connect LCD to A4/A5 (i2c)
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* ESP8266: GPIO4(SDA) / GPIO5( SCL )
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* STM32: B7(SDA), B6(SCL)
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*/
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#include "ssd1306.h"
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#include "nano_gfx.h"
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#include "sova.h"
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/*
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* Heart image below is defined directly in flash memory.
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* This reduces SRAM consumption.
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* The image is defined from bottom to top (bits), from left to
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* right (bytes).
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*/
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const PROGMEM uint8_t heartImage[8] =
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{
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0B00001110,
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0B00011111,
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0B00111111,
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0B01111110,
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0B01111110,
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0B00111101,
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0B00011001,
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0B00001110
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};
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/*
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* Define sprite width. The width can be of any size.
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* But sprite height is always assumed to be 8 pixels
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* (number of bits in single byte).
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*/
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const int spriteWidth = sizeof(heartImage);
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SAppMenu menu;
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const char *menuItems[] =
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{
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"draw bitmap",
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"sprites",
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"fonts",
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"canvas gfx",
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"draw lines",
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};
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static void bitmapDemo()
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{
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ssd1306_drawBitmap(0, 0, 128, 64, Sova);
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delay(1000);
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ssd1306_invertMode();
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delay(2000);
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ssd1306_normalMode();
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}
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static void spriteDemo()
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{
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ssd1306_clearScreen();
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/* Declare variable that represents our sprite */
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SPRITE sprite;
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/* Create sprite at 0,0 position. The function initializes sprite structure. */
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sprite = ssd1306_createSprite( 0, 0, spriteWidth, heartImage );
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for (int i=0; i<250; i++)
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{
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delay(15);
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sprite.x++;
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if (sprite.x >= ssd1306_displayWidth())
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{
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sprite.x = 0;
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}
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sprite.y++;
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if (sprite.y >= ssd1306_displayHeight())
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{
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sprite.y = 0;
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}
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/* Erase sprite on old place. The library knows old position of the sprite. */
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sprite.eraseTrace();
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/* Draw sprite on new place */
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sprite.draw();
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}
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}
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static void textDemo()
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{
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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ssd1306_clearScreen();
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ssd1306_printFixed(0, 8, "Normal text", STYLE_NORMAL);
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ssd1306_printFixed(0, 16, "Bold text", STYLE_BOLD);
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ssd1306_printFixed(0, 24, "Italic text", STYLE_ITALIC);
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ssd1306_negativeMode();
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ssd1306_printFixed(0, 32, "Inverted bold", STYLE_BOLD);
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ssd1306_positiveMode();
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delay(3000);
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}
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static void canvasDemo()
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{
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uint8_t buffer[64*16/8];
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NanoCanvas canvas(64,16, buffer);
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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ssd1306_clearScreen();
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canvas.clear();
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canvas.fillRect(10, 3, 80, 5, 0xFF);
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(500);
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canvas.fillRect(50, 1, 60, 15, 0xFF);
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(1500);
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canvas.printFixed(20, 1, " DEMO ", STYLE_BOLD );
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(3000);
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}
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static void drawLinesDemo()
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{
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ssd1306_clearScreen();
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for (uint8_t y = 0; y < ssd1306_displayHeight(); y += 8)
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{
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ssd1306_drawLine(0,0, ssd1306_displayWidth() -1, y);
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}
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for (uint8_t x = ssd1306_displayWidth() - 1; x > 7; x -= 8)
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{
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ssd1306_drawLine(0,0, x, ssd1306_displayHeight() - 1);
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}
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delay(3000);
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}
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void setup()
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{
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/* Select the font to use with menu and all font functions */
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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ssd1306_128x64_i2c_init();
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// ssd1306_128x64_spi_init(-1, 0, 1); // Use this line for nano pi (RST not used, 0=CE, gpio1=D/C)
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// ssd1306_128x64_spi_init(3,4,5); // Use this line for Atmega328p (3=RST, 4=CE, 5=D/C)
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// ssd1306_128x64_spi_init(24, 0, 23); // Use this line for Raspberry (gpio24=RST, 0=CE, gpio23=D/C)
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// ssd1306_128x64_spi_init(22, 5, 21); // Use this line for ESP32 (VSPI) (gpio22=RST, gpio5=CE for VSPI, gpio21=D/C)
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// composite_video_128x64_mono_init(); // Use this line for ESP32 with Composite video support
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ssd1306_clearScreen();
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ssd1306_createMenu( &menu, menuItems, sizeof(menuItems) / sizeof(char *) );
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ssd1306_showMenu( &menu );
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}
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void loop()
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{
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delay(1000);
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switch (ssd1306_menuSelection(&menu))
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{
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case 0:
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bitmapDemo();
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break;
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case 1:
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spriteDemo();
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break;
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case 2:
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textDemo();
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break;
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case 3:
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canvasDemo();
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break;
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case 4:
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drawLinesDemo();
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break;
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default:
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break;
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}
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ssd1306_clearScreen( );
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ssd1306_showMenu(&menu);
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delay(500);
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ssd1306_menuDown(&menu);
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ssd1306_updateMenu(&menu);
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}
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