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libraries/ssd1306/examples/games/arkanoid/sprites.h
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83
libraries/ssd1306/examples/games/arkanoid/sprites.h
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/*
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MIT License
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Copyright (c) 2016-2018, Alexey Dynda
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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const PROGMEM uint8_t heartSprite[8] =
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{
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0B00001110,
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0B00011111,
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0B00111111,
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0B01111110,
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0B01111110,
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0B00111101,
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0B00011001,
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0B00001110
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};
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const PROGMEM uint8_t powerSprite[8] =
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{
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0B11001110,
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0B11111110,
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0B00111110,
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0B00010110,
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0B00001110,
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0B00001110,
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0B00001111,
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0B00001110
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};
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const PROGMEM uint8_t shootSprite[1] =
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{
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0B00111100,
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};
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const PROGMEM uint8_t bonusSprites[][5] =
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{
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{ /* BLOCK_BOMB */
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0B01111001,
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0B11111110,
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0B11101110,
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0B01111001,
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0B00000000,
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},
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{ /* BLOCK_HEART */
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0B00011100,
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0B00111110,
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0B01111100,
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0B00111010,
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0B00011100,
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},
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{ /* BLOCK_POWER */
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0B00000000,
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0B01111110,
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0B00010010,
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0B00010010,
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0B00001100,
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},
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};
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