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libraries/ssd1306/examples/games/arkanoid/levels.h
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82
libraries/ssd1306/examples/games/arkanoid/levels.h
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/*
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MIT License
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Copyright (c) 2017-2019, Alexey Dynda
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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const int MAX_LEVELS = 5;
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#ifdef ARKANOID_SSD1331
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const int BLOCKS_PER_ROW = 5;
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#else
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const int BLOCKS_PER_ROW = 7;
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#endif
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const int MAX_BLOCKS_PER_ROW = 8;
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const int BLOCK_NUM_ROWS = 3;
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const PROGMEM uint8_t levels[MAX_LEVELS][BLOCK_NUM_ROWS][MAX_BLOCKS_PER_ROW] =
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{
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{
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{ 1,1,1,1,1,1,1,0 },
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{ 0,2,2,2,2,2,0,0 },
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{ 0,0,0,0,0,0,0,0 }
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},
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{
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{ 0,3,3,3,3,3,0,0 },
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{ 0,1,2,2,2,1,0,0 },
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{ 0,0,1,1,1,0,0,0 }
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},
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{
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{ 2,1,3,1,3,1,2,0 },
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{ 0,2,2,5,2,2,0,0 },
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{ 2,1,1,1,1,1,2,0 }
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},
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{
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{ 2,1,4,3,3,4,2,0 },
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{ 1,2,2,2,2,2,1,0 },
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{ 0,3,3,3,3,3,0,0 }
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},
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{
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{ 0,0,1,0,1,0,0,0 },
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{ 0,1,2,6,2,1,0,0 },
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{ 0,0,1,5,1,0,0,0 }
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},
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#if 0
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{
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{ 0,4,0,4,0,4,0,0 },
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{ 4,5,4,5,4,5,4,0 },
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{ 0,4,0,4,0,4,0,0 }
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},
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{
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{ 2,1,1,5,1,1,2,0 },
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{ 2,6,4,1,4,6,2,0 },
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{ 2,3,0,0,0,3,2,0 }
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},
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{
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{ 0,0,0,0,0,0,0,0 },
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{ 0,0,0,0,0,0,0,0 },
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{ 0,0,0,0,0,0,0,0 }
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},
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#endif
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};
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