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libraries/ssd1306/examples/demos/st7735_demo/st7735_demo.ino
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238
libraries/ssd1306/examples/demos/st7735_demo/st7735_demo.ino
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/*
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MIT License
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Copyright (c) 2018, Alexey Dynda
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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/**
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* Nano/Atmega328 PINS: connect LCD to D5 (D/C), D4 (CS), D3 (RES), D11(DIN), D13(CLK)
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* Attiny SPI PINS: connect LCD to D4 (D/C), GND (CS), D3 (RES), D1(DIN), D2(CLK)
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* ESP8266: connect LCD to D1(D/C), D2(CS), RX(RES), D7(DIN), D5(CLK)
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*/
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/* !!! THIS DEMO RUNS in FULL COLOR MODE */
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#include "ssd1306.h"
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#include "nano_engine.h"
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#include "sova.h"
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/*
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* Heart image below is defined directly in flash memory.
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* This reduces SRAM consumption.
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* The image is defined from bottom to top (bits), from left to
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* right (bytes).
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*/
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const PROGMEM uint8_t heartImage[8] =
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{
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0B00001110,
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0B00011111,
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0B00111111,
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0B01111110,
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0B01111110,
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0B00111101,
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0B00011001,
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0B00001110
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};
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const PROGMEM uint8_t heartImage8[ 8 * 8 ] =
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{
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0x00, 0xE0, 0xE0, 0x00, 0x00, 0xE5, 0xE5, 0x00,
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0xE0, 0xC0, 0xE0, 0xE0, 0xE0, 0xEC, 0xEC, 0xE5,
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0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE5, 0xEC, 0xE5,
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0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE5, 0xE0,
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0x00, 0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0x00,
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0x00, 0x00, 0x80, 0xE0, 0xE0, 0xE0, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x80, 0xE0, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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SAppMenu menu;
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const char *menuItems[] =
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{
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"draw bitmap",
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"sprites",
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"fonts",
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"nano canvas",
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"draw lines",
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};
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static void bitmapDemo()
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{
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ssd1306_setColor(RGB_COLOR8(64,64,255));
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ssd1306_drawMonoBitmap8(0, 0, 128, 64, Sova);
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ssd1306_drawBitmap8(0, 0, 8, 8, heartImage8);
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ssd1306_setColor(RGB_COLOR8(255,64,64));
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ssd1306_drawMonoBitmap8(0, 16, 8, 8, heartImage);
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delay(3000);
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}
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/* Sprites are not implemented for color modes.
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* But there is NanoEngine support
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* To make example clear, we use lambda as function pointer. Since lambda can be
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* passed to function only if it doesn't capture, all variables should be global.
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* Refer to C++ documentation.
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*/
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NanoPoint sprite;
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NanoEngine8 engine;
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static void spriteDemo()
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{
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// We not need to clear screen, engine will do it for us
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engine.begin();
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// Force engine to refresh the screen
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engine.refresh();
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// Set function to draw our sprite
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engine.drawCallback( []()->bool {
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engine.canvas.clear();
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engine.canvas.setColor( RGB_COLOR8(255, 32, 32) );
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engine.canvas.drawBitmap1( sprite.x, sprite.y, 8, 8, heartImage );
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return true;
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} );
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sprite.x = 0;
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sprite.y = 0;
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for (int i=0; i<250; i++)
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{
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delay(15);
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// Tell the engine to refresh screen at old sprite position
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engine.refresh( sprite.x, sprite.y, sprite.x + 8 - 1, sprite.y + 8 - 1 );
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sprite.x++;
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if (sprite.x >= ssd1306_displayWidth())
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{
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sprite.x = 0;
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}
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sprite.y++;
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if (sprite.y >= ssd1306_displayHeight())
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{
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sprite.y = 0;
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}
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// Tell the engine to refresh screen at new sprite position
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engine.refresh( sprite.x, sprite.y, sprite.x + 8 - 1, sprite.y + 8 - 1 );
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// Do refresh required parts of screen
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engine.display();
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}
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}
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static void textDemo()
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{
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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ssd1306_clearScreen8();
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ssd1306_setColor(RGB_COLOR8(255,255,0));
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ssd1306_printFixed8(0, 8, "Normal text", STYLE_NORMAL);
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ssd1306_setColor(RGB_COLOR8(0,255,0));
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ssd1306_printFixed8(0, 16, "bold text?", STYLE_BOLD);
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ssd1306_setColor(RGB_COLOR8(0,255,255));
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ssd1306_printFixed8(0, 24, "Italic text?", STYLE_ITALIC);
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ssd1306_negativeMode();
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ssd1306_setColor(RGB_COLOR8(255,255,255));
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ssd1306_printFixed8(0, 32, "Inverted bold?", STYLE_BOLD);
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ssd1306_positiveMode();
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delay(3000);
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}
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static void canvasDemo()
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{
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uint8_t buffer[64*16/8];
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NanoCanvas1_8 canvas(64,16, buffer);
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ssd1306_setColor(RGB_COLOR8(0,255,0));
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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ssd1306_clearScreen8();
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canvas.clear();
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canvas.fillRect(10, 3, 80, 5);
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(500);
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canvas.fillRect(50, 1, 60, 15);
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(1500);
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canvas.printFixed(20, 1, " DEMO ", STYLE_BOLD );
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canvas.blt((ssd1306_displayWidth()-64)/2, 1);
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delay(3000);
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}
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static void drawLinesDemo()
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{
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ssd1306_clearScreen8();
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ssd1306_setColor(RGB_COLOR8(255,0,0));
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for (uint8_t y = 0; y < ssd1306_displayHeight(); y += 8)
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{
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ssd1306_drawLine8(0,0, ssd1306_displayWidth() -1, y);
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}
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ssd1306_setColor(RGB_COLOR8(0,255,0));
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for (uint8_t x = ssd1306_displayWidth() - 1; x > 7; x -= 8)
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{
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ssd1306_drawLine8(0,0, x, ssd1306_displayHeight() - 1);
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}
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delay(3000);
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}
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void setup()
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{
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ssd1306_setFixedFont(ssd1306xled_font6x8);
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st7735_128x160_spi_init(3, 4, 5);
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// st7735_128x160_spi_init(3, -1, 4); // Use this line for ATTINY
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// st7735_128x160_spi_init(22, 5, 21); // Use this line for ESP32 (VSPI) (gpio22=RST, gpio5=CE for VSPI, gpio21=D/C)
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// RGB functions do not work in default SSD1306 compatible mode
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ssd1306_setMode( LCD_MODE_NORMAL );
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ssd1306_clearScreen8( );
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ssd1306_createMenu( &menu, menuItems, sizeof(menuItems) / sizeof(char *) );
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ssd1306_showMenu8( &menu );
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}
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uint8_t rotation = 0;
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void loop()
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{
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delay(1000);
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switch (ssd1306_menuSelection(&menu))
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{
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case 0:
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bitmapDemo();
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break;
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case 1:
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spriteDemo();
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break;
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case 2:
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textDemo();
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break;
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case 3:
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canvasDemo();
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break;
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case 4:
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drawLinesDemo();
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break;
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default:
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break;
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}
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if ((menu.count - 1) == ssd1306_menuSelection(&menu))
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{
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st7735_setRotation((++rotation) & 0x03);
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}
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ssd1306_clearScreen8( );
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ssd1306_setColor(RGB_COLOR16(255,255,255));
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ssd1306_showMenu8(&menu);
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delay(500);
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ssd1306_menuDown(&menu);
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ssd1306_updateMenu8(&menu);
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}
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