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# Adafruit TouchScreen Library [![Build Status](https://github.com/adafruit/Adafruit_TouchScreen/workflows/Arduino%20Library%20CI/badge.svg)](https://github.com/adafruit/Adafruit_TouchScreen/actions)
This is the 4-wire resistive touch screen firmware for Arduino. Works with all Arduinos and Teensy
Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!
# Contributing
Contributions are welcome! Please read our [Code of Conduct](https://github.com/adafruit/Adafruit_TouchScreen/blob/master/CODE_OF_CONDUCT.md>)
before contributing to help this project stay welcoming.
## Documentation and doxygen
Documentation is produced by doxygen. Contributions should include documentation for any new code added.
Some examples of how to use doxygen can be found in these guide pages:
https://learn.adafruit.com/the-well-automated-arduino-library/doxygen
https://learn.adafruit.com/the-well-automated-arduino-library/doxygen-tips
Written by Limor Fried for Adafruit Industries.
BSD license, check license.txt for more information
All text above must be included in any redistribution
To install, use the Arduino Library Manager and search for "Adafruit TouchScreen" and install the library.

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// Touch screen library with X Y and Z (pressure) readings as well
// as oversampling to avoid 'bouncing'
// (c) ladyada / adafruit
// Code under MIT License
#include "Arduino.h"
#include "pins_arduino.h"
#ifdef __AVR
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#endif
#include "TouchScreen.h"
// increase or decrease the touchscreen oversampling. This is a little different
// than you make think: 1 is no oversampling, whatever data we get is
// immediately returned 2 is double-sampling and we only return valid data if
// both points are the same 3+ uses insert sort to get the median value. We
// found 2 is precise yet not too slow so we suggest sticking with it!
#define NUMSAMPLES 2
TSPoint::TSPoint(void) { x = y = z = 0; }
/**
* @brief Construct a new TSPoint::TSPoint object
*
* @param x0 The point's X value
* @param y0 The point's Y value
* @param z0 The point's Z value
*/
TSPoint::TSPoint(int16_t x0, int16_t y0, int16_t z0) {
x = x0;
y = y0;
z = z0;
}
/**
* @brief Check if the current point is equivalent to another point
*
* @param p1 The other point being checked for equivalence
* @return `true` : the two points are equivalent
* `false`: the two points are **not** equivalent
*/
bool TSPoint::operator==(TSPoint p1) {
return ((p1.x == x) && (p1.y == y) && (p1.z == z));
}
/**
* @brief Check if the current point is **not** equivalent to another point
*
* @param p1 The other point being checked for equivalence
* @return `true` :the two points are **not** equivalent
* `false`: the two points are equivalent
*/
bool TSPoint::operator!=(TSPoint p1) {
return ((p1.x != x) || (p1.y != y) || (p1.z != z));
}
#if (NUMSAMPLES > 2)
static void insert_sort(int array[], uint8_t size) {
uint8_t j;
int save;
for (int i = 1; i < size; i++) {
save = array[i];
for (j = i; j >= 1 && save < array[j - 1]; j--)
array[j] = array[j - 1];
array[j] = save;
}
}
#endif
/**
* @brief Measure the X, Y, and pressure and return a TSPoint with the
* measurements
*
* @return TSPoint The measured X, Y, and Z/pressure values
*/
TSPoint TouchScreen::getPoint(void) {
int x, y, z;
int samples[NUMSAMPLES];
uint8_t i, valid;
valid = 1;
pinMode(_yp, INPUT);
pinMode(_ym, INPUT);
pinMode(_xp, OUTPUT);
pinMode(_xm, OUTPUT);
#if defined(USE_FAST_PINIO)
*xp_port |= xp_pin;
*xm_port &= ~xm_pin;
#else
digitalWrite(_xp, HIGH);
digitalWrite(_xm, LOW);
#endif
#ifdef __arm__
delayMicroseconds(20); // Fast ARM chips need to allow voltages to settle
#endif
for (i = 0; i < NUMSAMPLES; i++) {
samples[i] = analogRead(_yp);
}
#if NUMSAMPLES > 2
insert_sort(samples, NUMSAMPLES);
#endif
#if NUMSAMPLES == 2
// Allow small amount of measurement noise, because capacitive
// coupling to a TFT display's signals can induce some noise.
if (samples[0] - samples[1] < -4 || samples[0] - samples[1] > 4) {
valid = 0;
} else {
samples[1] = (samples[0] + samples[1]) >> 1; // average 2 samples
}
#endif
x = (1023 - samples[NUMSAMPLES / 2]);
pinMode(_xp, INPUT);
pinMode(_xm, INPUT);
pinMode(_yp, OUTPUT);
pinMode(_ym, OUTPUT);
#if defined(USE_FAST_PINIO)
*ym_port &= ~ym_pin;
*yp_port |= yp_pin;
#else
digitalWrite(_ym, LOW);
digitalWrite(_yp, HIGH);
#endif
#ifdef __arm__
delayMicroseconds(20); // Fast ARM chips need to allow voltages to settle
#endif
for (i = 0; i < NUMSAMPLES; i++) {
samples[i] = analogRead(_xm);
}
#if NUMSAMPLES > 2
insert_sort(samples, NUMSAMPLES);
#endif
#if NUMSAMPLES == 2
// Allow small amount of measurement noise, because capacitive
// coupling to a TFT display's signals can induce some noise.
if (samples[0] - samples[1] < -4 || samples[0] - samples[1] > 4) {
valid = 0;
} else {
samples[1] = (samples[0] + samples[1]) >> 1; // average 2 samples
}
#endif
y = (1023 - samples[NUMSAMPLES / 2]);
// Set X+ to ground
// Set Y- to VCC
// Hi-Z X- and Y+
pinMode(_xp, OUTPUT);
pinMode(_yp, INPUT);
#if defined(USE_FAST_PINIO)
*xp_port &= ~xp_pin;
*ym_port |= ym_pin;
#else
digitalWrite(_xp, LOW);
digitalWrite(_ym, HIGH);
#endif
int z1 = analogRead(_xm);
int z2 = analogRead(_yp);
if (_rxplate != 0) {
// now read the x
float rtouch;
rtouch = z2;
rtouch /= z1;
rtouch -= 1;
rtouch *= x;
rtouch *= _rxplate;
rtouch /= 1024;
z = rtouch;
} else {
z = (1023 - (z2 - z1));
}
if (!valid) {
z = 0;
}
return TSPoint(x, y, z);
}
TouchScreen::TouchScreen(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym,
uint16_t rxplate = 0) {
_yp = yp;
_xm = xm;
_ym = ym;
_xp = xp;
_rxplate = rxplate;
#if defined(USE_FAST_PINIO)
xp_port = portOutputRegister(digitalPinToPort(_xp));
yp_port = portOutputRegister(digitalPinToPort(_yp));
xm_port = portOutputRegister(digitalPinToPort(_xm));
ym_port = portOutputRegister(digitalPinToPort(_ym));
xp_pin = digitalPinToBitMask(_xp);
yp_pin = digitalPinToBitMask(_yp);
xm_pin = digitalPinToBitMask(_xm);
ym_pin = digitalPinToBitMask(_ym);
#endif
pressureThreshhold = 10;
}
/**
* @brief Read the touch event's X value
*
* @return int the X measurement
*/
int TouchScreen::readTouchX(void) {
pinMode(_yp, INPUT);
pinMode(_ym, INPUT);
digitalWrite(_yp, LOW);
digitalWrite(_ym, LOW);
pinMode(_xp, OUTPUT);
digitalWrite(_xp, HIGH);
pinMode(_xm, OUTPUT);
digitalWrite(_xm, LOW);
return (1023 - analogRead(_yp));
}
/**
* @brief Read the touch event's Y value
*
* @return int the Y measurement
*/
int TouchScreen::readTouchY(void) {
pinMode(_xp, INPUT);
pinMode(_xm, INPUT);
digitalWrite(_xp, LOW);
digitalWrite(_xm, LOW);
pinMode(_yp, OUTPUT);
digitalWrite(_yp, HIGH);
pinMode(_ym, OUTPUT);
digitalWrite(_ym, LOW);
return (1023 - analogRead(_xm));
}
/**
* @brief Read the touch event's Z/pressure value
*
* @return int the Z measurement
*/
uint16_t TouchScreen::pressure(void) {
// Set X+ to ground
pinMode(_xp, OUTPUT);
digitalWrite(_xp, LOW);
// Set Y- to VCC
pinMode(_ym, OUTPUT);
digitalWrite(_ym, HIGH);
// Hi-Z X- and Y+
digitalWrite(_xm, LOW);
pinMode(_xm, INPUT);
digitalWrite(_yp, LOW);
pinMode(_yp, INPUT);
int z1 = analogRead(_xm);
int z2 = analogRead(_yp);
if (_rxplate != 0) {
// now read the x
float rtouch;
rtouch = z2;
rtouch /= z1;
rtouch -= 1;
rtouch *= readTouchX();
rtouch *= _rxplate;
rtouch /= 1024;
return rtouch;
} else {
return (1023 - (z2 - z1));
}
}

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// Touch screen library with X Y and Z (pressure) readings as well
// as oversampling to avoid 'bouncing'
// (c) ladyada / adafruit
// Code under MIT License
#ifndef _ADAFRUIT_TOUCHSCREEN_H_
#define _ADAFRUIT_TOUCHSCREEN_H_
#include <stdint.h>
#if (defined(__AVR_ATmega328P__) || defined(__AVR_ATmega32U4__) || \
defined(TEENSYDUINO) || defined(__AVR_ATmega2560__) || \
defined(__AVR_ATmega4809__)) && \
!defined(__IMXRT1062__)
typedef volatile uint8_t RwReg;
#elif defined(ARDUINO_STM32_FEATHER)
typedef volatile uint32 RwReg;
#elif defined(NRF52_SERIES) || defined(ESP32) || defined(ESP8266) || \
defined(ARDUINO_ARCH_STM32) || defined(__IMXRT1062__)
typedef volatile uint32_t RwReg;
#else
typedef volatile uint32_t RwReg;
#endif
#if defined(__AVR__) || defined(TEENSYDUINO) || defined(ARDUINO_ARCH_SAMD)
#define USE_FAST_PINIO
#endif
/** Object that encapsulates the X,Y, and Z/pressure measurements for a touch
* event. */
class TSPoint {
public:
TSPoint(void);
TSPoint(int16_t x, int16_t y, int16_t z);
bool operator==(TSPoint);
bool operator!=(TSPoint);
int16_t x, ///< state variable for the x value
y, ///< state variable for the y value
z; ///< state variable for the z value
};
/** Object that controls and keeps state for a touch screen. */
class TouchScreen {
public:
/**
* @brief Construct a new Touch Screen object
*
* @param xp X+ pin. Must be an analog pin
* @param yp Y+ pin. Must be an analog pin
* @param xm X- pin. Can be a digital pin
* @param ym Y- pin. Can be a digital pin
* @param rx The resistance in ohms between X+ and X- to calibrate pressure
* sensing
*/
TouchScreen(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym, uint16_t rx);
/**
* @brief **NOT IMPLEMENTED** Test if the screen has been touched
*
* @return true : touch detected false: no touch detected
*/
bool isTouching(void);
uint16_t pressure(void);
int readTouchY();
int readTouchX();
TSPoint getPoint();
int16_t pressureThreshhold; ///< Pressure threshold for `isTouching`
private:
uint8_t _yp, _ym, _xm, _xp;
uint16_t _rxplate;
#if defined(USE_FAST_PINIO)
volatile RwReg *xp_port, *yp_port, *xm_port, *ym_port;
RwReg xp_pin, xm_pin, yp_pin, ym_pin;
#endif
};
#endif

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# Adafruit Community Code of Conduct
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// Touch screen library with X Y and Z (pressure) readings as well
// as oversampling to avoid 'bouncing'
// This demo code returns raw readings, public domain
#include <stdint.h>
#include "TouchScreen.h"
#define YP A2 // must be an analog pin, use "An" notation!
#define XM A3 // must be an analog pin, use "An" notation!
#define YM 8 // can be a digital pin
#define XP 9 // can be a digital pin
// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);
void setup(void) {
Serial.begin(9600);
}
void loop(void) {
// a point object holds x y and z coordinates
TSPoint p = ts.getPoint();
// we have some minimum pressure we consider 'valid'
// pressure of 0 means no pressing!
if (p.z > ts.pressureThreshhold) {
Serial.print("X = "); Serial.print(p.x);
Serial.print("\tY = "); Serial.print(p.y);
Serial.print("\tPressure = "); Serial.println(p.z);
}
delay(100);
}

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// Touch screen library with X Y and Z (pressure) readings as well
// as oversampling to avoid 'bouncing'
// This demo code returns raw readings, public domain
#include <stdint.h>
#include "TouchScreen.h"
// These are the pins for the shield!
#define YP A1 // must be an analog pin, use "An" notation!
#define XM A2 // must be an analog pin, use "An" notation!
#define YM 7 // can be a digital pin
#define XP 6 // can be a digital pin
#define MINPRESSURE 10
#define MAXPRESSURE 1000
// For better pressure precision, we need to know the resistance
// between X+ and X- Use any multimeter to read it
// For the one we're using, its 300 ohms across the X plate
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);
void setup(void) {
Serial.begin(9600);
}
void loop(void) {
// a point object holds x y and z coordinates
TSPoint p = ts.getPoint();
// we have some minimum pressure we consider 'valid'
// pressure of 0 means no pressing!
if (p.z > MINPRESSURE && p.z < MAXPRESSURE) {
Serial.print("X = "); Serial.print(p.x);
Serial.print("\tY = "); Serial.print(p.y);
Serial.print("\tPressure = "); Serial.println(p.z);
}
}

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name=Adafruit TouchScreen
version=1.1.5
author=Adafruit
maintainer=Adafruit <info@adafruit.com>
sentence=Adafruit TouchScreen display library.
paragraph=Adafruit TouchScreen display library.
category=Display
url=https://github.com/adafruit/Adafruit_TouchScreen
architectures=*

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Software License Agreement (BSD License)
Copyright (c) 2019 Limor Fried for Adafruit Industries
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.